

Kick all players from the game and display the. ĭisplay an outline around all light-emitting objects. List all active Land Claim Blocks with player name, world ID, Steam ID, LCB’s current health state, and coordinates. List all players with IDs, positions, health, stats, IP address, etc. Log the current state of the game to 7 Days To Die\7DaysToDie_Data\output_log.txt. means the command should be run on the client. means the command should be run on the server. Select which types of log messages are shown on the connection. Log levels: INF, WRN, ERR, EXC, or ALL.ĭisplay memory information and start garbage collection.ĭisplay memory information on client and start garbage collection. You can find a list of all quests in the game in 7 Days To Die\Data\Config\quests.xml.Ĭheck if chunk block density matches block type.

If there is a mismatch it can lead to faulty chunk rendering. and are the coordinates of the block within the chunk to check. Send a message from the server to all connected clients. Set temperature unit to Celsius (c) or Fahrenheit (f, default). uses the military-style 24h format (2pm is 1400), and do not. is the total number of days that have passed. Toggle display of normal maps in gBuffer. Toggle display of specular values in gBuffer.įorce a lighting spectrum. Switch between a static and a dynamic map.Ĭan be Biome, BloodMoon, Foggy, Rainy, Stormy, and Snowy. Switch the perspective between first- person and third- person view. Teleport yourself to the specified location. Use only and to always spawn on the ground. Use offset to teleport based on your current position. South and West are negative, (-) before number. Teleport the target player to the specified location. Use another player’s name or ID to teleport one player to another.
